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· 7 min read

In this post, I will explain why Rust is interesting by making an analogy between "dynamic vs static typing" and "C++ vs Rust's static memory safety" without going into too much detail.

· 8 min read

Let's say we want to use IEEE 754 32/64bit floating point types in C++, then there is float and double right? Unfortunately, C++ standard guarantees almost nothing about the built-in floating point types.