In this post, I will explain why Rust is interesting by making an analogy between "dynamic vs static typing" and "C++ vs Rust's static memory safety" without going into too much detail.
Rust - Compile Time Memory Safety
· 7 min read
In this post, I will explain why Rust is interesting by making an analogy between "dynamic vs static typing" and "C++ vs Rust's static memory safety" without going into too much detail.
Let's say we want to use IEEE 754 32/64bit floating point types in C++, then
there is float
and double
right? Unfortunately, C++ standard guarantees
almost nothing about the built-in floating point types.